Search found 165 matches

by Jimmy89
Thu Jun 09, 2016 8:42 pm
Forum: Midtown Madness General
Topic: Midtown Madness 2 ReShade
Replies: 49
Views: 6692

That feature looks awesome!! :o I suppose I will keep a copy or two of my MM2 Exe before using this. Even though my MM2 is already patched (for heap overrun and max cops) I prefer to be careful. Anyway, with all these patches, MM2 evolved quicker in a couple of years in the graphics/gaming area than...
by Jimmy89
Mon Jun 06, 2016 1:15 pm
Forum: Midtown Madness Tracks
Topic: largest map
Replies: 10
Views: 1390

Shatin City (Hong-Kong) is also a very large beta bus city. It's available on the link and also on MM2X I think.
by Jimmy89
Sat May 28, 2016 5:57 pm
Forum: Midtown Madness General
Topic: Heap Overruns are a thing of the past!
Replies: 50
Views: 22698

I suppose it's working well against memory overrun. https://img110.xooimage.com/files/2/0/2/sf-racemod-cops-4f8069c.jpg Five cop cars (cop cars patch), 2 Rhinos, 2 Saleen Barricade, 1 Exage (that 34mb HD car) vs my car which is also an Exage. Mods installed: RV5 graphics, MM2HD, Spectacular Sky Mod ...
by Jimmy89
Sat May 28, 2016 4:56 pm
Forum: Midtown Madness General
Topic: Heap Overruns are a thing of the past!
Replies: 50
Views: 22698

Considering one can now play with high poly traffic, own car, opponents, cops and so on...while having addon mods enhancing graphics, could it mean that SF extended map could be finished, with traffic and buildings on the extended parts without game to crash?
by Jimmy89
Fri May 27, 2016 9:03 pm
Forum: Midtown Madness Help
Topic: Strange error message
Replies: 2
Views: 553

I indeed had the London beta installed. Moved it to "Cars" and it works fine.
by Jimmy89
Fri May 27, 2016 7:51 pm
Forum: Midtown Madness Help
Topic: Strange error message
Replies: 2
Views: 553

Strange error message

I tried to run the Maybach traffic cars mod along with the Maybach 62 file that belongs to it, to test the new MM2 memory patch with high poly cars. I got this error message, which I think I never ever received as error message. https://img110.xooimage.com/files/c/d/2/mm2-maybach-traffic-error-4f7e9...
by Jimmy89
Mon May 23, 2016 9:48 pm
Forum: Midtown Madness Mods
Topic: Suuri Seikkailu
Replies: 2
Views: 576

Thanks, I was wondering what it was for a while.

Just for City Turnee (that all-around SF checkpoint) and Road Racing (last circuit) I couldn't give up SF RaceMod.
by Jimmy89
Mon May 23, 2016 9:46 pm
Forum: Midtown Madness Tracks
Topic: Midnight Club London
Replies: 63
Views: 26046

I've noticed some bugs, which cause a game crash, the building that can be driven inside (there are some). Otherwise, it's great, no problems during loading, unlike New York City. What do you mean? There's a weird stock exchange place you can drive through...I hope you don't mean those buildings. W...
by Jimmy89
Mon May 23, 2016 2:22 pm
Forum: Midtown Madness Mods
Topic: Suuri Seikkailu
Replies: 2
Views: 576

Suuri Seikkailu

What does it mean? What is it? (I know it's a Checkpoint race from SF RaceMod, but the meaning of the race, is it geography, nickname for a neighbourhood?)

Image
by Jimmy89
Mon May 23, 2016 1:23 pm
Forum: Midtown Madness Mods
Topic: Midtown Madness HD Universe
Replies: 183
Views: 22306

Why not try getting/converting the buses of Driver SF like Franch88 said?
Instead of completely getting rid of the enzo and diablo... You could have them as extra cars! :)
I agree, work has been done to convert & work on them, would be better to keep them.
by Jimmy89
Sun May 22, 2016 3:46 am
Forum: Midtown Madness Tracks
Topic: Midnight Club London
Replies: 63
Views: 26046

I've noticed some bugs, which cause a game crash, the building that can be driven inside (there are some).
Otherwise, it's great, no problems during loading, unlike New York City.
by Jimmy89
Sun May 22, 2016 3:10 am
Forum: Midtown Madness General
Topic: Heap Overruns are a thing of the past!
Replies: 50
Views: 22698

I don't have anymore game freezing of heap overrun with that patch, when in my garage I add some high poly cars in the game folder. However, I noticed that there's still the problem of memory allocator with some addon maps, such as Manhattan or Bay City. If there are cops, traffic and I have a mediu...
by Jimmy89
Tue May 03, 2016 6:34 pm
Forum: Midtown Madness Mods
Topic: Crashday Mod!
Replies: 32
Views: 3598

This may be stupid, But can you released unfinished versions of this and your other uncompleted mods? Sorry for asking :oops:
+1

I'd like to play with Crash Day cars in MM2, even though one cannot do insane jumps like Crash Day, it would be great.
by Jimmy89
Tue Apr 26, 2016 2:45 am
Forum: Midtown Madness Mods
Topic: Midtown Madness HD Universe
Replies: 183
Views: 22306

Very good work. :)
by Jimmy89
Sat Apr 23, 2016 9:00 pm
Forum: Midtown Madness Mods
Topic: Midtown Madness HD Universe
Replies: 183
Views: 22306

After all these years, finally a good pack of improved versions of the default cars! Well done and keep it up!