Search found 1061 matches
- Wed Jun 22, 2016 7:51 pm
- Forum: Midtown Madness Cars
- Topic: Tutorial: Creating Low Poly Car Models in Zmodeler
- Replies: 18
- Views: 10455
- Wed Jun 22, 2016 1:27 pm
- Forum: Midtown Madness Cars
- Topic: Tutorial: Creating Low Poly Car Models in Zmodeler
- Replies: 18
- Views: 10455
Oh, ok. BTW RF do you have any pics of the finished model? Yes, but I didn't really go any far as I mainly modeled it for illustrative purpose of the tutorial. Anyway here is a pic of where I stopped for now: https://i.imgur.com/TUydkGP.png I might eventually release it, but perhaps not right now. ...
- Wed Jun 22, 2016 10:07 am
- Forum: Midtown Madness Cars
- Topic: Tutorial: Creating Low Poly Car Models in Zmodeler
- Replies: 18
- Views: 10455
Tutorial: Creating Low Poly Car Models in Zmodeler
I decided to make this little tutorial for anyone willing to learn how to make a basic low poly car model in Zmodeler, much in the style of the vehicles in Midtown Madness 2 and Midnight Club: Street Racing. What I will show in this tutorial is how to make the model, however I will not show how to U...
- Thu May 19, 2016 6:28 pm
- Forum: Midtown Madness General
- Topic: [DELETED]
- Replies: 15
- Views: 2923
- Thu May 19, 2016 5:51 pm
- Forum: Midtown Madness General
- Topic: [DELETED]
- Replies: 15
- Views: 2923
- Wed May 18, 2016 1:51 pm
- Forum: Gaming Stuff
- Topic: Forza Motorsport 6: Apex and Forza Horizon 3
- Replies: 64
- Views: 26437
- Tue May 10, 2016 8:43 pm
- Forum: Midtown Madness General
- Topic: The Midtown Madness Beta Version Topic
- Replies: 15
- Views: 2420
- Mon May 09, 2016 4:02 pm
- Forum: Midtown Madness Tracks
- Topic: Midnight Club London
- Replies: 63
- Views: 29173
Update: l01.ar (replace the old one with this)
I have identified many problems with the latest release, so these should have been hopefully fixed now.
I have identified many problems with the latest release, so these should have been hopefully fixed now.
- Sat May 07, 2016 8:50 pm
- Forum: Midtown Madness Tracks
- Topic: Midnight Club London
- Replies: 63
- Views: 29173
Well I'm running it without problems and smoothly at completely vanilla MM2 and at two separate computers. So I don't know how can I identify this problem :? You can try messing around with the resolutions and texture quality settings. There are no cops yet, traffic and pedestrians shouldn't be a pr...
- Sat May 07, 2016 2:47 pm
- Forum: Midtown Madness Tracks
- Topic: Midnight Club London
- Replies: 63
- Views: 29173
Here comes the long awaited l01! Download: l01.ar This is a nearly finished and stable build adapted to default MM2. A small percentage of the buildings, props and textures are not fully converted yet, they should be completed for the next release (which might be the final). All races have been conv...
- Tue May 03, 2016 11:54 am
- Forum: Midtown Madness General
- Topic: Can't decompress .ar file
- Replies: 5
- Views: 980
- Sat Apr 23, 2016 8:34 pm
- Forum: Midtown Madness Tracks
- Topic: Midnight Club Tokyo
- Replies: 16
- Views: 2716
Sorry about that, I got a little too excited. Nice video of that Skyline. It's sad that Tokyo and Chicago were cut from mc1, because that tokyo is just awesome compared to the mc2 and mc3 tokyos. Yes, this version of Tokyo is much bigger and more fun in comparison with it's latter counterpart :P As...
- Sat Apr 23, 2016 11:40 am
- Forum: Midtown Madness Tracks
- Topic: Midnight Club Tokyo
- Replies: 16
- Views: 2716
I guess he means those scripted race traffic emergency vehicles So, what about them? This has nothing to do with this beta Tokyo :lol: Yes it does :| You could just give him a proper answer rather than be a total ass as usual. Oh really, how? It has nothing to do with that. He is referring to the f...
- Sat Apr 23, 2016 7:57 am
- Forum: Midtown Madness Tracks
- Topic: Midnight Club Tokyo
- Replies: 16
- Views: 2716
- Thu Apr 14, 2016 9:31 pm
- Forum: Gaming Stuff
- Topic: [DELETED]
- Replies: 1
- Views: 733