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by zoot
Mon Dec 04, 2017 5:19 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

Shiplist is used to determine what goes inside the ar file from the VCK folders.
by zoot
Mon Dec 04, 2017 4:29 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

It explains it. That last thing, VCK ship.bat vpcar (REPLACE with whatever your basename is), and it'll make it
by zoot
Sun Dec 03, 2017 5:39 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

Read the rest of the tutorial.
by zoot
Sat Dec 02, 2017 12:34 am
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

You have to run it via start>run or whatever. You can't just click on it.
by zoot
Thu Nov 30, 2017 11:33 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

Nice job getting a dash in mm1, I never tried it, so good job. Make sure the bound is just a low poly object like a cube (or the default mm caddy bound model).
by zoot
Wed Nov 29, 2017 8:12 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

Can you read what it tells you? You're missing those objects. It's written clear as day. Stop asking questions and think please.
by zoot
Tue Nov 28, 2017 5:24 pm
Forum: Midtown Madness Tracks
Topic: Seahawk's Tracks
Replies: 43
Views: 6763

If I remember correctly, there's some sort of sky file missing or something for the sky. Also textures need to be applied correctly, and proper format. Are they showing in mm2ct?
by zoot
Thu Nov 23, 2017 4:57 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

Why isn't there a screenshot?
by zoot
Fri Nov 17, 2017 2:23 pm
Forum: Gaming Stuff
Topic: Gearing Games : Reckless Driver
Replies: 687
Views: 31384

Why it crashes when I selected the city map?
Unsure because you aren't telling me much. I haven't had it crash for anyone else.
by zoot
Thu Nov 16, 2017 9:00 pm
Forum: Midtown Madness General
Topic: The end.
Replies: 15
Views: 1542

At least we have Reckless Driver being actively worked on by a few members of this community.. hope for that.
by zoot
Sun Nov 12, 2017 2:45 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 12517

You follow my tutorial?
by zoot
Thu Nov 02, 2017 2:26 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM2 Traffic Vehicles.
Replies: 39
Views: 6655

Corrupt textures are due to saving the TGA files with RLE compression. Turn it off.
by zoot
Mon Oct 23, 2017 3:46 pm
Forum: Gaming Stuff
Topic: Gearing Games : Reckless Driver
Replies: 687
Views: 31384

The game isn't available until the next update unfortunately, this update changes too much and the wait is worth it!
by zoot
Tue Oct 17, 2017 10:56 pm
Forum: Gaming Stuff
Topic: Gearing Games : Reckless Driver
Replies: 687
Views: 31384

Will you also work on soft body physics?
No, those are very complex if you're talking about BeamNG.
by zoot
Tue Oct 17, 2017 4:55 pm
Forum: Gaming Stuff
Topic: Gearing Games : Reckless Driver
Replies: 687
Views: 31384

We're working on new physics, this time an actual simulation of car physics, so they're very nicely-made, along with an entirely new line of vehicles with higher quality standards. To start.. http://recklessdriver.arrowblock.com/Screenies/RDNewCar_City.jpg http://recklessdriver.arrowblock.com/Screen...
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