WiP sound system
Search found 2401 matches
- Fri Mar 30, 2018 6:05 am
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Starting to get vehicle physics working. Dashboards ~95% work right now. Having troubles with damage needle placement but I suspect it's just a small code issue. https://media.discordapp.net/attachments/241631360370868224/429128445709254664/unknown.png https://media.discordapp.net/attachments/241631...
- Mon Feb 05, 2018 4:07 am
- Forum: Midtown Madness Mods
- Topic: Default Parked Cars mod.
- Replies: 15
- Views: 3553
Yeah, that's possible, because those are other three objects of parked cars, different than the three giz_ ones. They can have any low polygons 3D model that you want to use. What I also wonder, since it's something hardcoded in the game EXE, is that if is possible to support more than 3 objects of...
- Mon Jan 22, 2018 3:47 pm
- Forum: About Website
- Topic: A way to use the new site style
- Replies: 7
- Views: 2733
- Wed Jan 17, 2018 5:43 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
- Wed Jan 17, 2018 5:35 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Latest changes -Fixed shader color order (the one in MM2CT shader editor is WRONG.) -Created D3D7 shader -Removed the need for city scaling, therefore allowing dynamic batching (reduces render overhead) -Implemented a "Closest X Rooms" culling system, a fallback for missing CPVS -DatBrick wrote a C...
- Sat Dec 30, 2017 5:34 am
- Forum: About Website
- Topic: A way to use the new site style
- Replies: 7
- Views: 2733
- Fri Dec 29, 2017 6:04 am
- Forum: About Website
- Topic: A way to use the new site style
- Replies: 7
- Views: 2733
A way to use the new site style
I saw the new style in the video and decided I wanted to "try it out"
If you have the Chrome addon "Stylish", you can use this style to try it for yourself:
https://pastebin.com/Hv5P0Cqj

If you have the Chrome addon "Stylish", you can use this style to try it for yourself:
https://pastebin.com/Hv5P0Cqj

- Thu Nov 30, 2017 1:08 am
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Beep boop, I'm a computer-- err what? Ahem.. New updates Vehicle shader : supports damage textures, emissive, ambient, specular colors, and reflections https://i.imgur.com/fOYwOjm.png https://i.imgur.com/o2Bfk9g.png But! Get a load of this ;) Damage textures are blended, and they affect reflection. ...
- Sun Nov 19, 2017 6:52 pm
- Forum: Midtown Madness General
- Topic: MMArchive is alive again!
- Replies: 17
- Views: 2388
The site was taken down because Gafaddict couldn't handle a homophobic member on Facebook, who was also a member of the Midtown Madness community. :/ Yes, you read this right. His reaction to being prohibited from witch hunting community members was taking down MMArchive. Since we can't trust him an...
- Sat Nov 18, 2017 4:01 pm
- Forum: Midtown Madness General
- Topic: The end.
- Replies: 15
- Views: 1891
We're not close to the end! MMClone has recent work, as well as mm2hook. Two projects that me and others work on. mm2hook allows Lua and C++ mods to Midtown Madness 2, and here are some example codes that ACTUALLY WORK with it as it stands now :) function bobTheBuilder() local car = vehCar(true) car...
- Mon Oct 16, 2017 2:49 am
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Why would you get sued for releasing an Android version, but not for releasing a Windows version? I don't understand. Well, speaking in the terms of law, he'd most likely get a C&D, which means cease and desist from Microsoft, since they are still the owners of the game. If they sent him that and h...
- Sun Oct 15, 2017 8:39 am
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
I have some questions Would it be possible to add proper controller support? As in MM2, you can't use the triggers of XBOX controller. Can the ability to toggle player headlights be possible? MM2Clone will be for Android phone. Will not * Unless I want to be sued of course. Anyways, nothing to show...
- Fri Sep 08, 2017 10:22 am
- Forum: Computer & Tech
- Topic: How to load .tex format in Paint.Net?
- Replies: 8
- Views: 2620
- Fri Sep 08, 2017 3:14 am
- Forum: Computer & Tech
- Topic: How to load .tex format in Paint.Net?
- Replies: 8
- Views: 2620
Through a plugin that was released a while back (made by me)
https://cdn.discordapp.com/attachments/ ... 07/TEX.dll
Put in your FileTypes folder in Paint.NET. I think it supports MC tex formats as well.
(this only loads, no saving)
https://cdn.discordapp.com/attachments/ ... 07/TEX.dll
Put in your FileTypes folder in Paint.NET. I think it supports MC tex formats as well.
(this only loads, no saving)