Search found 2401 matches
- Wed Oct 31, 2018 7:13 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Re: MMClone
Implemented the "warp" system. TL;DR: Warps let the game check what block you are in when blocks overlap. When they don't overlap, you can efficiently check what block you're in via 2D math only. Example: This room was marked as a "warp" room in the PSDL. As you can see by my warp debug, it's consta...
- Sat Oct 27, 2018 4:07 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Re: MMClone
I've been working on some needed restructuring and optimizing of the code. The game should now load a bit faster. The most awesome part though, I optimized banger rendering even more. Now peaking at 1000+ FPS at times :) Also fixed a few bugs today. Hopefully tomorrow I can continue optimization, th...
- Fri Oct 26, 2018 7:56 am
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Re: MMClone
Optimized banger rendering, added sparks and shards, and buoyancy code.
- Sat Oct 06, 2018 11:43 am
- Forum: Midtown Madness Programs
- Topic: Original PSDL making tool from Angel Studios?
- Replies: 10
- Views: 4127
Re: Original PSDL making tool from Angel Studios?
Damn, I've been exposed! :P
Alright, I'll spill a WIP video
Alright, I'll spill a WIP video
- Sun Sep 16, 2018 9:18 am
- Forum: Midtown Madness Cars
- Topic: Default Car Modifications
- Replies: 19
- Views: 4779
Re: Default Car Modifications
[quote="Franch88";p="110918"]Well, if you read all the topic posts, Carking already explained that, and also, Fahad said to have converted the files into the TEX file format at the end.[/quote] One of the most common mistakes with modding default vehicles is leaving textures as TGA. Carking never sa...
- Sat Sep 15, 2018 6:40 pm
- Forum: Midtown Madness Cars
- Topic: Default Car Modifications
- Replies: 19
- Views: 4779
Re: Default Car Modifications
When modifying default vehicles, you will need to convert TGA back into TEX, as the game prioritizes TEX over TGA.
- Sun Aug 26, 2018 10:04 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Re: MMClone
I've thought about it and I'll look into making options for post processing and shadowing. In the meantime, I updated my PSDL library to load PSD1 (the files used in Midnight Club), and also wrote a shader to render the ground like MC1 as well. Example: https://i.imgur.com/X71bAfT.png Example Wet: h...
- Wed Aug 22, 2018 11:26 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Re: MMClone
[quote="Franch88";p="110827"]It's nice to see that space filled with more cars. :wink: Since this is practically a new game, and not the original MM2, what about use directly all the traffic cars 3D models of the respective cities?[/quote] I prefer to keep to the original game stuff. The only differ...
- Wed Aug 22, 2018 1:17 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Re: MMClone
Forgot about parked cars up until now, whoops! They all have the same color due to a small bugfix I need to do, and there are so many due to using a modded pathset file.


- Sat Aug 18, 2018 9:57 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
Aaah the forums are back, which means it's time to post an update!! First off: Wheel particles, skid sounds, and effects Wheels are now effected by the ground material, and their grip is also effected https://www.youtube.com/watch?v=Gyee2DUO1X4 Second: Some initial multiplayer support (Using Photon)...
- Sat Jun 30, 2018 8:05 am
- Forum: Midtown Madness Car Projects
- Topic: Deanna Troi's Conversion Studios
- Replies: 373
- Views: 27386
- Tue Jun 26, 2018 9:27 pm
- Forum: Midtown Madness General
- Topic: Unofficial Patch Work
- Replies: 73
- Views: 13271
If everything goes as planned, this should be released this year. Lots of new stuff since last time Just a sneak peek at what's to come: - No need to delete players file if an invalid vehicle is selected, it will revert to the VW Beetle if this happens - Fixed BigAir triggering on freeways and such ...
- Fri May 25, 2018 2:24 am
- Forum: Midtown Madness Help
- Topic: game wont work when I have mods
- Replies: 5
- Views: 2457
- Sat May 12, 2018 10:48 pm
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690
- Fri May 11, 2018 8:32 am
- Forum: Gaming Stuff
- Topic: MMClone
- Replies: 356
- Views: 41690