Search found 2401 matches

by aaro4130
Sat Mar 16, 2019 8:19 pm
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Lately I've been looking into how MM2 accomplishes vehicle physics since mine aren't nearly passable. Hopefully I can get something close based on my research. MM2 wheels are quite complex.
by aaro4130
Tue Dec 25, 2018 12:53 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

I've had a falling out with the remaining MM2 community, and haven't played the game for a good while.

This project is on hold until further notice.
by aaro4130
Thu Dec 20, 2018 5:03 pm
Forum: Midtown Madness Media
Topic: Remake music from MM2
Replies: 9
Views: 2997

Re: Remake music from MM2

Really cool sounding, I dig it!  8)
by aaro4130
Mon Nov 19, 2018 8:51 am
Forum: General
Topic: Leaving Discord
Replies: 3
Views: 2624

Re: Leaving Discord

You could've just posted this on the Discord :P
by aaro4130
Mon Nov 19, 2018 7:28 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Fixed ferry collision, now you can actually ride on them
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Also been reworking the internals of AIEntities (the things that will be extended into AIRacer, AIPedestrian, etc) and AINetwork. ;)
by aaro4130
Sun Nov 18, 2018 10:48 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

The numbers are the IDs of the respective intersection / road. Roads / intersections do store a reference to their room(s), but that's shown in the GUI. Worked on some technical stuff today. Fixed bridge collision being offset, and fixed the bridge placement system. https://i.imgur.com/P5WVTBL.jpg (...
by aaro4130
Wed Nov 14, 2018 6:23 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Lots of editor work recently. BAI editing is now a thing, with 3d handles and whatnot :)
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by aaro4130
Wed Nov 07, 2018 1:34 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

[quote="Franch88";p="111096"]It's really impressive. :) Since MMClone uses the same files base of the original game, does it mean that's possible to use that editor as editor to make new cities also for MM2? In a previous video you showed the creation of new roads with it, and so, now I wonder.[/quo...
by aaro4130
Tue Nov 06, 2018 5:19 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Decal editor
by aaro4130
Mon Nov 05, 2018 8:43 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Since last post -Implemented more subway train audio I put the unused brake squeal sound to use. https://youtu.be/M16xXvVRBJw -Added water splash sound -Implemented ferry audio -Updated the internal editor -Added AIMAP loading ability -Broke, then fixed the PSDL library  :lol: -Fixed tunnel height ...
by aaro4130
Sat Nov 03, 2018 7:01 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

[quote="slamm3r_911";p="111080"]That's great!!! From first glance, Photon looks like an incredibly flexible backend for multiplayer. I'm so thrilled to see your progress with SF. Keep it up, the screens look so beautiful I can hardly look away. Wow!!!  8O[/quote] It's not really progress "with SF" ...
by aaro4130
Sat Nov 03, 2018 6:43 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Today I improved the wall math They now detect adjacent walls, and scale based on an arbitrary number that seems to work  :P https://i.imgur.com/Bq5kHFq.png I'm not too concerned about using an arbitrary number because it seems MM2 did this too (just not to the same extent, which causes this clippin...
by aaro4130
Fri Nov 02, 2018 11:52 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

[quote="DjDecibel";p="111067"]it look awesome!
just a little question: will the mm2 .ar files compatible with your mmclone?[/quote]

Yes! All of them should be. After all, I am cloning the engine itself. ;) None of the MM assets have been imported into Unity
by aaro4130
Fri Nov 02, 2018 10:07 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

Today: 99% finished up tunnel/wall drawing, finally. That's been on the TODO list since forever :) MMClone: https://i.imgur.com/HOiJV6D.png MM2: https://i.imgur.com/AMXmNgp.png MMClone: https://i.imgur.com/sD1IY9N.jpg MM2: https://i.imgur.com/ezWTLzT.jpg And a bonus screenshot: https://i.imgur.com/l...
by aaro4130
Thu Nov 01, 2018 2:57 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 356
Views: 41633

Re: MMClone

In MM2 the particles are modified based on conditions. Mine are not yet, that's on the TODO list. Speaking of the TODO list, finally got something off of it : Ambient sounds These are the ambient sounds defined by WAV files, not the ones defined by dmusic https://www.youtube.com/watch?v=laEr-aUGEY4&...