Search found 39 matches

by GKRacer
Sat Jun 14, 2014 10:04 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

How am I supposed to fix that? 8O

Image
Click 4 bigger

Actually, I quickly test-imported into ZMod 1.07b a .3ds saved with 3dsmax 2013, and ended up with smoothings being lost halfway...Some help would be great :wink:
by GKRacer
Wed Jun 04, 2014 4:47 pm
Forum: Midtown Madness General
Topic: Midtown Madness 2 2013/2014 Community Patch Discussion
Replies: 49
Views: 4760

@GKRacer, the paintjobs limit is 127.
Whoops my bad....

BTW, I can help with this project by remastering the default car's textures, if you want :wink:
by GKRacer
Wed Jun 04, 2014 4:30 pm
Forum: Midtown Madness General
Topic: Midtown Madness 2 2013/2014 Community Patch Discussion
Replies: 49
Views: 4760

A little random proposal: Removing the "10 paintjobs limit", or at least setting it to a more acceptable value ^^
by GKRacer
Tue Jun 03, 2014 11:44 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

Phew, it's been a while since I last posted here XD

Anyway, I'm now planning to convert some of my TM Carpark releases for MM2...Expect me to start the serious works by this month :wink:
by GKRacer
Thu May 08, 2014 9:54 pm
Forum: Gaming Stuff
Topic: Videogame Modding Wiki
Replies: 0
Views: 639

Videogame Modding Wiki

https://wiki.the-team-mystery.com/index. ... =Main_Page

A friend of mine founded that wiki and I helped him a bit with starting the MM2 page...Hope you might contribute as well :wink:
by GKRacer
Mon May 05, 2014 9:48 am
Forum: Gaming Stuff
Topic: MMClone
Replies: 368
Views: 111364

Great job indeed :)

BTW, just to ask...Is there any way to have the car shader to use the alpha channel as a specular map, like in Trackmania? That would be perfect for some top-notch paintjobs :wink:
by GKRacer
Sun Apr 27, 2014 8:42 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

Thank you Sajmon :wink:

But now, I'd like to submit all of that stuff to the site... Where should I go?
by GKRacer
Fri Apr 25, 2014 9:31 am
Forum: Midtown Madness Media
Topic: Screening around....
Replies: 1
Views: 441

Screening around....

A bit of teasing for an upcoming MM2Rv5-related addon ^^

Image
by GKRacer
Thu Apr 24, 2014 1:34 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

Just remember if you play multiplayer to remove this mod.
Let me guess...Anti-cheat measure or something?
by GKRacer
Thu Apr 24, 2014 1:20 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

The panoz patch is alright but my problem with the roadster in general is the terrible handling and if you turn too much you lose complete control of it. If only it had a handling tune like the mustang or something... Yeah, sure...That's why I fixed it a bit: https://u0g3e83grr.1fichier.com/ Now it...
by GKRacer
Sun Apr 20, 2014 10:12 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

@Franch88: Luckily enough, the quality loss over the original size wasn't very noticeable, and the smoke issue is now fixed :wink: ...Also, TBH, I'm not very familiar with ZMod 1.0.7, so I'd rather wait for converting a whole new 3D model to get used a bit to it :oops: Either way, I've been messing ...
by GKRacer
Fri Apr 18, 2014 10:44 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

Well, then fix it. :) In fact, I don't mind tweaking some geometry, it's just that I'm quite busy with something else at the same time :wink: https://www.trackmania-carpark.com/liste.php?a=63564&aS=63564 I'm willing to get some of these working for MM2, though it may take some time to figure ou...
by GKRacer
Fri Apr 18, 2014 2:31 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

The damage textures on the front and back look like they've been pulled like rubber bands. Just saying. Well, that's due to those areas being UV-Mapped from frontal angle & the roof being mapped in a part of the hood... A quick preview on Blender where I selected the stretched areas so you can ...
by GKRacer
Fri Apr 18, 2014 1:22 pm
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

Indeed, some radius values were insanely huge, now it's fixed: https://farm8.staticflickr.com/7362/13898566882_59befb4a05_z.jpg [MM2] "Red Rocket" Ferrari F355 retexturing WIP 06 par gkrc063 , sur Flickr https://farm3.staticflickr.com/2928/13898564132_df6171b1da_z.jpg [MM2] "Red Rocke...
by GKRacer
Fri Apr 18, 2014 2:03 am
Forum: Midtown Madness Car Projects
Topic: GKRC's Workshop
Replies: 76
Views: 28675

Okay, I've been resizing some paintjob textures as you said, and... WTF!!! 8O

Image
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 05 par gkrc063, sur Flickr

Where the hell did I mess up again? XD